Sinan Sevinc: Augmented Reality im Journalismus [Augmented reality in journalism] Reviewed by Markus Kaiser
Following its initial boom, augmented reality passed through its trough on the Gartner Hype Cycle in 2018. After the Süddeutsche Zeitung magazine became the first magazine in the world to include additional virtual content in its printed product in 2010, the technology became familiar to the majority of the population through the smartphone game Pokémon GO. Augmented reality is also becoming increasingly important in industry. continue to article
